![]() Improvements on back pedaling into objects when being in prone positionįixed a rare issue where players could turn invisible when spawning on a full/destroyed vehicle Also fixed an issue where players were spawning out of bounds There is now a single Capture Objective at the bottom in BT large and BT small. Hourglass – Rooftop Capture Objective has been removed.There is now a single Capture Objective at the bottom in BT large and BT small Orbital – Rooftop Capture Objective has been removed.There are now two Capture Objective at the bottom in BT large and one at the bottom in BT small Kaleidoscope – Rooftop Capture Objective has been removed.Fixed an issue that caused the roaming Occupying Forces LATV4 Recon to spawn at the wrong times or not at all.Lowered amount of Prox Sensor a player can carry and deploy from 2 -> 1.Lowered spotting radius from 30m -> 20m.Reduced Frag & Incendiary Grenade max ammo account from 2 -> 1.Increased damage of Frag Grenades across game modes to deal 120 damage and guarantee a kill on armored players too.Increased the time to detonate a Frag Grenade from 1.1s -> 1.4s after first bounce on a hard collision.The 40mm Utility Pod upwards firing angle is now easier to use.LCAA Hovercraft – 40mm GPL Grenade Launcher.It now overheats faster, has a slightly reduced rate of fire and blast damage, and increased fall off damage at distance We’re reducing the Ground Vehicle 30mm Cannon effectiveness versus infantry.Fixed a bug where vehicle weapons sometimes did not deal blast damage on a direct hit.Fixed a bug that caused bullets to be fired below the player’s aims for the SFAR-M GL and the K30.Increased close range damage and consistency of the MCS-880 when using Buckshot Shell or Flechette Shells.Additional improvements to recoil control for all weapons, more specifically automatic weapons.LMG dispersion and recoil lowered to improve performance in sustained fire.Improved hip fire accuracy for all SMGs to make them better stand-out from other automatic weapon archetypes.Adjusted the recoil values to prevent over aggressive recoil jumps for the AK24, LCMG, PKP-BP, SFAR-M GL, and PP-29.It now takes slightly longer for weapons to become overly inaccurate in sustained fire Adjusted dispersion increases for most weapons.Adjusted dispersion values for most weapons, which results in a faster dispersion decrease when tap firing or doing short bursts.DXR-1 and NTW-50 Bolt Action rifles reload animation increased by 0.2 seconds.Fixed some weapons displaying wrong ammo counts for specific magazines.40mm AP Grenades now properly damage vehicles.Removed bounce from Underbarrel Grenades when firing at short distances.Fixed an issue where soldiers would not always play indoor specific footsteps.Made various tweaks to the overall audio experience to improve clarity, distance, and directional perception.Ranger’s effective combat range and overall health has been decreased.Made improvements to ensure Aim Assist is more consistent during console gameplay.Fixed an issue where loadouts would sometimes be empty on the spawn screen after joining a server, preventing weapon selection.Your Sort settings will now be correctly remembered when refreshing the Battlefield: Portal Server Browser.Xbox – Cross-Play can now be enabled/disabled in the Options menu on Xbox.Players that are not the Party Leader can now cancel while waiting in a queue.Genaue Details zu den Anpassungen könnt ihr den Patch Notes entnehmen. Für die Modi Durchbruch wurden Ziele auf Dächern der Karten Sanduhr, Kaleidoscope und Orbital entfernt. Weiter gibt es Fehlerkorrekturen für Granaten und Werfer sowie den Loadout Bug, der zur Folge hatte, dass man keine Ausrüstung beim Rundeneinstieg wählen kann. Auch wurde der Fehler korrigiert, der dazu führte, dass manche Spieler unsichtbar für andere waren. Darüber hinaus wurden weitere Änderungen an der Balance der 30-mm-, 40-mm- und 57-mm-Kanonen von Bodenfahrzeugen vorgenommen, um ihre Effektivität gegen Infanterie zu verringern. Es wird auch eine Balance-Anpassung für die Streuung von Kugeln und dem Rückstoß sowie beim Prox-Sensor vorgenommen. Der Schwerpunkt liegt dabei auf Klarheit, Entfernung und Richtungswahrnehmung. Die Audioverbesserungen, sollen das gesamte Sounderlebnis intensivieren. Zu den Neuerungen von Update 3.1 zählen eine Verbesserung der Treffererkennung, dem Menü-Flow auf Xbox und dem Sound.
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